Building Shadows Map — 3D Sun Shadow Simulator
Interactive 3D map showing directional building shadows and ambient occlusion. Adjust the sun position to change shadow direction in real time. All rendering happens on the GPU in your browser.
What this tool does
Renders real-time directional shadows on 3D building footprints using a GPU-accelerated pipeline combining projected footprint shadows with SDF-based ambient occlusion.
How to use
Pan and zoom to any city (zoom 14+). Adjust the Sun Direction X/Y sliders to change shadow angles. Fine-tune the look with Height Scale, Intensity, Blur, and AO controls.
Sun direction
X controls east-west sun position (negative = west light, positive = east light). Y controls north-south (negative = south light, positive = north light).
Shadow quality
Shadows include a built-in Gaussian blur for soft edges. Use the Blur slider to control softness and Intensity to control opacity.
Ambient occlusion
AO adds contact shadows at building bases for a grounded look. Adjust radius (how far the shadow extends) and intensity (how dark it is).
Privacy
All rendering happens locally in your browser. Map tiles are loaded from OpenMapTiles. No building or location data is ever sent to a server.